View all by KupilasMedia
KupilasMedia
Follow KupilasMedia
Follow
Following KupilasMedia
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
Stackatalbi
←
Return to Stackatalbi
Devlog
Boomstick with fancy fire animation (v. 0.5.10)
March 24, 2026
by
KupilasMedia
#update
Added " Boomsitck " card: a simple craftable firearm. Needs bullets as ammo: the bullets need to be in the player inventory. To use it equip the card (like a coat) and press "F" to fie (a small "bombl...
Continue reading
Crafting/eating with stacked tool & QoL (v. 0.5.9)
March 16, 2026
by
KupilasMedia
1
#update
Crafting/Eating etc. is now possible while having a tool (like an Axe) as your first card on the Player. This is a QoL feature if you want to run around with a tool and not have to destack it before e...
Continue reading
Evil Hans and tweaks (v. 0.5.8)
March 14, 2026
by
KupilasMedia
2
#update
The update happened yesterday: here is the v. 0.5.8 changelog Evil Hans added :D after you kill Hungry Hans instead of feeding him Evil Hans will try to ambush the player at night and throw a bomb nea...
Continue reading
Custom difficulty settings and fixes (v. 0.5.7)
March 10, 2026
by
KupilasMedia
1
#update
Custom difficulty settings have been added. Instead of starting the game on 1 of 3 predefined options (Explorer, Hunter or Survival), you can now tweak the adjustable options yourself! Use this to mak...
Continue reading
Respawn tweaks, bugfixes & biome deco (v. 0.5.6)
March 02, 2026
by
KupilasMedia
1
#update
Tweaked player respawn: now there is a short timer (4, 3, 2, 1) to make the respawn feel a bit smoother instead of instant respawn (based on recent playtest feedback) Fixes to stack logic (mostly for...
Continue reading
New NPC, Talisman, Burp Sound Settings and QoL (v. 0.5.5)
February 24, 2026
by
KupilasMedia
1
#update
New NPC added: "Aputi" (in second biome), he gives you a new secret crafting recipe New secret crafting recipe added: "Fish Talisman". A talisman for more effective fishing Burp Sound Configuration (i...
Continue reading
Trainer Mechanic, biome deco & QoL (v. 0.5.4)
February 21, 2026
by
KupilasMedia
1
#update
Skill Trainer game mechanic added. For now it's one trainer in the first biome (Alchemy Trainer), a second trainer should be added soon. The trainer allows you to turn coins into skills progression. T...
Continue reading
Interactive Shelter and fixes (v. 0.5.3)
February 18, 2026
by
KupilasMedia
#update
The player can now do things while being stacked in a shelter: eating, crafting etc. Fixed card sorting order issues for some edge cases Fixed Oil Deposit for predator attack case Fixed max skill leve...
Continue reading
Feedback based tweaks (v. 0.5.2)
February 14, 2026
by
KupilasMedia
1
#update
Some tweaks based on recent feedback and a bugfix. Bugfix: in longer game sessions cards could stop being properly rendered. It was a sprite sorting order issue that is now fixed After player death th...
Continue reading