Update Log (0.3.2)
Stackatalbi (prototype) » Devlog





The game prototype has been updated (0.3.2):
- Wildlife deals a bit less damage, to make exploration for new players easier (there will be configurable sanbox options for this in the future)
- Creature spawners have now a limit, so the map will not get overran by wolves over time in longer play sessions
- Treasure chest card added to reward map exploration. For now they always give the same reward item, but this is build in a way to make random reward options from chests a matter of game content configuration
- A stack of food can now be dragged on a campfire and will be roasted one be one
- Speed buttons: now you can play the game in double speed. This will probably not be available in the co-op version to prevent multiplayer sync issues. But for singleplayer runs it should work fine.
- Some misc bug and ui fixes
More updates coming soon! I'm currently tinkering on a first version of a burglary system to steal items from shops (probably in form of a minigame that triggers after a specific stack combination).
Cheers,
Matt
Files
WebItchBuild02.zip 27 MB
92 days ago
Stackatalbi (prototype)
A survival game where you stack cards to collect resources and craft new items.
| Status | In development |
| Author | KupilasMedia |
| Genre | Card Game, Survival |
| Tags | 2D, Crafting, solitaire |
More posts
- Crafting categories, Charcoal Kiln and more backpack slots - update log (0.3.9)31 days ago
- Oil, Woodcutter and Day/Nigt indicator - update log (0.3.8)41 days ago
- Mining and Tree replanting - update log (0.3.7)50 days ago
- Boss update, Quest NPC, Skill Books and more - update log (0.3.6)59 days ago
- Inventory and Bombs - update log (0.3.5)74 days ago
- Skills System and more - update log (0.3.4)78 days ago
- Tall Grass, Rain and more - update log (0.3.3)89 days ago

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