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Stackatalbi (prototype)
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Devlog
Crafting info QoL, and card interaction tween animation polish - update log (0.4.8)
December 11, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.8): The "crafting info" windows has a new future: hovering over a card name in it shows the card preview and related crafting infos of the card. This should ma...
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Pyromania Skill, Exploding Oil Lamps and experimental "click to move" option - update log (0.4.7)
December 09, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.7): New skill added (Pyromania) that affects how long initial Campfires burn. The skill will probably expanded to also affect torches and maybe other mechanics...
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Feeding Creatures, Audio Settings and misc stuff - update log (0.4.6)
December 05, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.6): Feeding Creatures: predators can now be fed with meat and fish, to make them loose aggro for a while. Other creatures multiply after you feed them turnips...
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Alchemy (Potion Crafting and Skill) - update log (0.4.5)
December 03, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.5): New crafting recipes tab (Alchemy) Alchemy Lab added as a base to create potions 3 potions added (Health, Warmth and Night Vision). More are planned in the...
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Returning to old biome option - update log (0.4.4)
November 27, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.4): the player can now return to the first biome. At the start of the prototype there is now an Empty Portal near the town. After the player reaches the second...
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Random Chests while Fishing and misc tweaks - update log (0.4.3)
November 17, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.3): While fishing the player now has a chance to get a Chest with random loot Hare creature gets an indicator icon when it gets afraid and flees Minor tweak to...
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Neutral Creature behavior improvements and Throw DMG Indicator - update log (0.4.2)
November 10, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.2): Neutral creature behavior improvements: boars and moose now get aggro after they get attacked. Hare flees after getting attacked. Throwable weapons damage...
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Difficulty Settings and Gameplay Balance Data - update log (0.4.1)
November 05, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.1): Difficulty settings added: Beginner (a bit easier than older versions), Normal (the exact same difficulty as before), and Survival (a bit more challenging...
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New biome and Warmth System - update log (0.4.0)
October 31, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.4.0): New biome: Volcanic Taiga . New creatures in the new biome: Bear , Moose and a Volcanic Bear (boss). The new biome has volcanos that can hurst the player a...
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Crafting categories, Charcoal Kiln and more backpack slots - update log (0.3.9)
September 25, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.3.9): Crafting infos have been divided into categories to improve readability Charcoal Kiln added to turn sticks int coal (2x Stick = 1 Coal) More backpack slots...
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Oil, Woodcutter and Day/Nigt indicator - update log (0.3.8)
September 16, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.3.8): Oil and Oilfield have been added. This also changed how Bombs are crafted (now it's: Oil + Copper Ingot + Sulfur) Oil Lamp added. A light source that can b...
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Mining and Tree replanting - update log (0.3.7)
September 06, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.3.7): Mineable deposits have been added! Big stone for rock mining, copper, sulfur and coal deposits. Pickaxe added for faster deposit mining Craftable Smelter t...
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Boss update, Quest NPC, Skill Books and more - update log (0.3.6)
August 28, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.3.6): The prototype Boss now has a ranged AOE attack (rock throw) + some boss fight music Skill books system. A first skill book was added to a chest (it grants...
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Inventory and Bombs - update log (0.3.5)
August 14, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.3.5): Inventory System added. Now you right click on cards to add them to your inventory. Buy a backpack to increase your max item stack from 3 to 4. Currently t...
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Skills System and more - update log (0.3.4)
August 09, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.3.4): Skills System . For now it's only Vitality and Strength, but the plan is to have 6 skills: Dexterity, Crafting, Athletics and Intelligence are also on the...
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Tall Grass, Rain and more - update log (0.3.3)
July 30, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.3.3): Implemented rain system (it now starts to rain at random). For now it's just a visual effect, but I will experiment with making rain (or weather overall) a...
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Update Log (0.3.2)
July 27, 2025
by
KupilasMedia
#update
The game prototype has been updated (0.3.2): Wildlife deals a bit less damage, to make exploration for new players easier (there will be configurable sanbox options for this in the future) Creature sp...
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